AI Insights · Timothy · October 2023
Top 5 Soccer Games on iOS in Latin America: Q3 2023 Performance
Discover the performance trends of the top 5 soccer games on iOS in Latin America during Q3 2023, with insights on downloads, revenue, and active users.
In the third quarter of 2023, the top 5 soccer games on the iOS platform in Latin America showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a significant peak in weekly downloads reaching approximately 175K in the last week of September. Weekly revenue experienced a downward trend, starting from around $250K at the end of June and declining to about $120K by the end of September. The game maintained a strong user base, with weekly active users peaking at nearly 3.8M in the last week of September.
eFootball™ 2024 by KONAMI showed a steady increase in weekly revenue, starting from about $69K at the end of June and reaching approximately $86K by the end of September. Weekly downloads saw a notable spike in early September, peaking at around 53K, while weekly active users fluctuated slightly, ending the quarter at around 622K.
Dream League Soccer 2024 from First Touch Games Ltd. had a stable performance in terms of weekly downloads, fluctuating between 26K and 35K. Weekly revenue showed a slight decline from around $33K at the end of June to about $23K by the end of September. The game’s weekly active users remained relatively consistent, averaging around 430K throughout the quarter.
Soccer Superstar by Real Free Soccer witnessed a decrease in weekly downloads from approximately 26K at the beginning of the quarter to about 19K by the end. Weekly revenue remained steady around the $1K mark. Active users saw a slight decline, from around 167K in early July to about 141K by the end of September.
Lastly, Score! Hero - Soccer Games also by First Touch Games Ltd. experienced a drop in weekly downloads from around 14K at the end of June to about 9.7K by the end of September. Weekly revenue remained fairly stable, averaging around $1.5K. The game’s weekly active users saw an increase, peaking at around 66K in early September before slightly declining to about 58K by the end of the month.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.